The New elo System

The New elo System

Fair Competition and Protection for Everyone

When competing in our games, every point counts. To make your rankings even more meaningful and give duelists the recognition they deserve, we have fundamentally revamped our internal elo calculation system.

Whether it’s an underdog triumph, a favorite’s defeat, or protection against unfair play – here is everything you need to know about what changed under the hood.

The Foundation: Balanced Duels & Clear Boundaries

Every player starts with a solid baseline of 1,200 elo points. When two players face off, the existing point difference determines the expectations for the match:

  • The Underdog Triumph: Defeating a significantly stronger opponent is particularly rewarding – your point gain is capped at up to +10 points.
  • The Favorite Damping: If a favorite loses to a weaker player, they lose a maximum of -8 points.
  • No Rating Chasm: If two players are separated by more than 400 elo points, the match will not count towards ratings at all – avoiding extremely unbalanced pairings.

Beginner Protection for Newcomers

Anyone starting out in a game should be able to get into their groove in peace. That’s why our beginner protection kicks in during your first few matches:

During the calibration phase (the first 3 games), you lose 0 points when defeated. This allows you to gain experience completely worry-free and work your way up without risking your score right away.

Putting a Stop to Anti-Abuse: Fair Play Comes First

It is extremely important to us that rankings reflect genuine skill rather than collusion or secondary accounts ("pushing"). That’s why we’ve built in a sophisticated anti-abuse system:

  1. Protection Against Loss Streaks: If you repeatedly win against the same opponent and they are on a long losing streak (10 or more losses in a row), you earn 0 points.
  2. Head-to-Head Damping: If you have played more than 5 duels against the same player and hold a win rate above 50%, your point payout is gradually reduced.
  3. Protection Against Calibration Opponents: Victories against players who are still in their initial calibration phase yield capped points (e.g., max. 1 point after their 1st game, max. 2 points after their 2nd game).

Head Out to the Playing Field!

With these updates, we’re ensuring that our elo system stays true to actual gameplay: fair for beginners, rewarding for challengers, and safe from manipulation.

Grab your opponents, challenge your friends, and climb up the leaderboard!

Good luck in your next duels!

Your elo Team